The structure of post-apocalyptic settings only relies on one key assumption: the world as characters know it was created by a cataclysmic event that irrevocably changed the world that existed before. What’s important is not the particulars of any given game, but rather how to choose and write those particulars to best serve your desired play experience. A post-apocalyptic setting conceit can be layered on top of many other genres, and the resulting games can range from a brutal struggle for survival to a gonzo trip down Fury Road. The post-apocalyptic genre works very well for tabletop RPGs, too: an unexplored world full of dangers, potential treasures and traps existing from the old world, and driving motivations that are simple and strong make for a huge palette of potential games. Whether it’s anxieties about where society is going or fantasizing about being a sole survivor, post-apocalyptic novels, movies, and games have been popular for quite some time. The end of the world has captivated authors for centuries, and also left a strong mark on film. Greetings, wastelanders! I’m the Level One Wonk, and today it’s the end of the world as we know it.
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